Updated MAXtoA plugin including Arnold 5 volumetric effects with OpenVDB support. Procedural (proxy) objects allow scene interchange with other Arnold plugins. Extensive array of built-in Arnold professional shaders and materials. Supports third-party shaders compiled for Windows and Arnold 5 Easy image-based lighting workflow with separate environment and background capabilities. Arnold Properties modifier controls rendertime effects and options per object. Abitrary Output Variable (AOV) support for compositing and post-processing. Depth of field, motion blur and camera shutter effects. New easier to user layered Standard Surface with Disney compatibility replacing Arnold Standard Shader, New melanin-driven Standard Hair Shader with simpler paramenters and artistic controls for more natural results, Supports photometric lights for easy Revit interop. Full support of 3ds Max Physical material and legacy maps, All in one Arnold light supports textured area lights, mesh lights, Skydome and Distant light sources, New Portal mode for Quad and Skydome lights to improve sampling interior scenes, New Roundness and Soft Edge options for Quad and Spot lights, Scene Converter presets and scripts to upgrade legacy scenes, User interface improvements, QT5 framework with enhanced docking, Timeline tear-off, Ongoing hi-DPI icon conversion (370 icons converted), Tear off menus, Faster switching between workspaces, Modular main toolbar. Free tank battle computer games. Easy Map adds the ability to map over an operator by connecting an array of values for graph simplicity. Live Type displays computes types in the editor as you work.
Notice 2011-64
MCG type resolver improved so you no longer need to add extra nodes to provide hints about the type system in MCG. Compiler significantly improved to better optimise graph expressions, particularly with functions. No longer need to unpack MCG graph and MCG now uses compounds from the package. Consumes graphs in package form (.mcg) by simply dragging in the viewport.
NVIDIA mental ray renderer While still compatible with 3ds Max, NVIDIA’s mental ray rendering software is no longer included with 3ds Max. See NVIDIA for more information. Alembic Visibility track support and shape suffix management has been added via MAXScript. See AlembicFloat Controller for more information. Chamfer modifier Chamfering now supports quad intersection to control how corners are affected when multiple edges connect to the same vertex. Also applies to the Edit Poly Chamfer tool.
Autodesk 3ds Max 2011 64-bit Hotfile
See Chamfer Modifier and for more information.
The latest Service Pack from Autodesk for Autodesk® 3ds Max® 2011 and Autodesk® 3ds Max® Design 2011 software includes over 15 fixes for issues which help improve performance and responsiveness while particularly addressing areas such as Camera Tracker, Materials, Quicksilver, and Graphite Modeling Tools. Please select the appropriate version to download: (msp - 25145Kb) (msp - 31465Kb) (pdf - 131Kb) (msp - 25125Kb) (msp - 31590Kb) (pdf - 95Kb) (msp - 25289Kb) (msp - 31515Kb) (pdf - 95Kb) (msp - 25015Kb) (msp - 31483Kb) (pdf - 189Kb) (msp - 25303Kb) (msp - 31627Kb) (pdf - 350Kb) (msp - 25017Kb) (msp - 31526Kb) (pdf - 176Kb).